new Program(gl, vs, fs)
The Program object, generated from linked pairs of vs-fs combinations.
Parameters:
Name | Type | Description |
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gl |
WebGLRenderingContext | The context the shaders of this program will belong to and be compiled by. |
vs |
Palette.Shader | The Palette.Shader acting as the vertex shader for this program. |
fs |
Palette.Shader | The Palette.Shader acting as the fragment shader for this program. |
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Members
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<protected, readonly> context :WebGLRenderingContext
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The program's attached context.
Type:
- WebGLRenderingContext
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<protected, readonly> fs :Palette.Shader
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The program's attached fragment shader.
Type:
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<protected, readonly> program :WebGLProgram
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The program as seen by WebGL.
Type:
- WebGLProgram
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<protected, readonly> vs :Palette.Shader
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The program's attached vertex shader.
Type:
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Methods
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draw(verts, conf1, conf2)
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Draw a set of vertices with this program, with optional configuration. Configurations passed here do not overwrite the cached object. This method is accessed when Palette.Manager#draw is called.
Parameters:
Name Type Argument Description verts
Float32Array Vertex list to pass to the GPU. conf1
object <optional>
A set of attributes to pass down to the fragment shader. conf2
object <optional>
A set of attributes to pass down to the vertex shader. - Source:
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restoreDefaultConfig(mode)
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Restore a program's object config for either shader or both.
Parameters:
Name Type Description mode
int The identifier for which config object to revert. Supports Palette.Program.VS_MODE, Palette.Program.FS_MODE, Palette.Program.BOTH_MODE. - Source:
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setConfig(mode, conf)
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Set a program's object config for either shader or both with a given config object. Object properties not in the supplied object will not overwrite the program state.
Parameters:
Name Type Description mode
int The identifier for which config object to set. Supports Palette.Program.VS_MODE, Palette.Program.FS_MODE, Palette.Program.BOTH_MODE. conf
object The config object to inject into the program state. - Source:
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setDrawMode(mode)
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Set a program's draw mode.
Parameters:
Name Type Description mode
int The gl code for drawing mode. Supports Palette.Program.POINTS, .LINES, .LINE_LOOP, .LINE_STRIP, .TRIANGLES, .TRIANGLE_STRIP, .TRIANGLE_FAN. - Source: